/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2s.gameserver.handler.chat;

import java.util.StringTokenizer;

import l2s.gameserver.handler.IChatHandler;
import l2s.gameserver.handler.IVoicedCommandHandler;
import l2s.gameserver.handler.VoicedCommandHandler;
import l2s.gameserver.model.BlockList;
import l2s.gameserver.model.actor.instance.L2PcInstance;
import l2s.gameserver.network.serverpackets.CreatureSay;

/**
 * A chat handler
 * @author durgus
 */
public class ChatAll implements IChatHandler
{
	private static final int[] COMMAND_IDS =
	{
		0
	};
	
	/**
	 * Handle chat type 'all'
	 * @see l2s.gameserver.handler.IChatHandler#handleChat(int, l2s.gameserver.model.actor.instance.L2PcInstance, java.lang.String, java.lang.String)
	 */
	@Override
	public void handleChat(int type, L2PcInstance activeChar, String target, String text)
	{
		boolean useHandler = false;
		if (text.startsWith(".") || text.startsWith("|"))
		{
			final StringTokenizer st = new StringTokenizer(text);
			final IVoicedCommandHandler vch;
			String command = "";
			if (st.countTokens() > 1)
			{
				command = st.nextToken().substring(1);
				target = text.substring(command.length() + 2);
				vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
			}
			else
			{
				command = text.substring(1);
				vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(command);
			}
			if (vch != null)
			{
				vch.useVoicedCommand(command, activeChar, target);
				useHandler = true;
			}
		}
		
		if (!useHandler)
		{
			CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
			
			for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers())
			{
				if (activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
				{
					player.sendPacket(cs);
				}
			}
			
			activeChar.sendPacket(cs);
		}
	}
	
	/**
	 * Returns the chat types registered to this handler
	 * @see l2s.gameserver.handler.IChatHandler#getChatTypeList()
	 */
	@Override
	public int[] getChatTypeList()
	{
		return COMMAND_IDS;
	}
}